🔠Available Variables

Variables are used to find out information about the player or server and overwrite the data. For example: Variable {Server.MapName} overwrites this value with the current map name.

Player Variables

Used to overwrite player/target informations.

  • {Player.Name}

  • {Player.SteamID32}

  • {Player.SteamID64}

  • {Player.CommunityUrl}

  • {Player.IpAddress}

  • {Player.PlayedTime}

  • {Player.FirstJoin}

  • {Player.LastSeen}

  • {Player.TeamShortName}

  • {Player.TeamLongName}

  • {Player.TeamNumber}

  • {Player.Kills}

  • {Player.Deaths}

  • {Player.Assists}

  • {Player.KD}

  • {Player.Points}

  • {Player.CountryShort}

  • {Player.CountryLong}

  • {Player.CountryEmoji}

  • {Player.UserID}

  • {Player.DiscordGlobalname}

  • {Player.DiscordDisplayName}

  • {Player.DiscordAvatar}

  • {Player.DiscordPing}

  • {Player.DiscordID}

Server Variables

Used to overwrite server informations.

  • {Server.Name}

  • {Server.Timeleft}

  • {Server.MaxPlayers}

  • {Server.MapName}

  • {Server.MapImageUrl}

  • {Server.OnlinePlayers}

  • {Server.OnlinePlayersAndBots}

  • {Server.OnlineBots}

  • {Server.JoinUrl}

  • {Server.TeamScoreCT}

  • {Server.TeamScoreT}

Discord User Variables

Used to overwrite discord user informations.

  • {DiscordUser.DisplayName}

  • {DiscordUser.GlobalName}

  • {DiscordUser.ID}

Discord Server Variables

Used to overwrite discord channel informations.

  • {DiscordChannel.Name}

  • {DiscordChannel.ID}

  • {DiscordChannel.Message}

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