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  • Deathmatch
    • â„šī¸Info
    • âš™ī¸Configuration
      • Creating Custom Modes
      • Weapons Restrict
      • Deatmatch Cvars
    • 🧩Modules
      • Limited Zones
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    • 🎒Weapons Selection
  • CS2 PLUGINS
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    • đŸ’ŖBombsite Restrict
  • PAID CS2 PLUGINS
    • âŗAuto Team Balance
    • đŸšĢWeapons Manager & Restriction
    • DU Addon: Skin Changer
    • DU Addon: Automatic Store
    • DU Addon: Player Stats
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  1. Deathmatch

Configuration

/addons/counterstrikesharp/configs/plugins/Deathmatch/Deathmatch.json

Database Connection

If you want to enable "Save Players Weapons" (used to save players' weapons for individual modes), you must configure the database connection.

Fill in all the details and use one of the following options for SslMode:

  • Preferred - Use SSL if the server supports it (default)

  • None - Do not use SSL

  • Required - Always use SSL, deny connection if server does not support SSL Does not validate CA or hostname

  • VerifyCA - Always use SSL, validates the CA but tolerates hostname mismatch

  • VerifyFull - Always use SSL, validates CA and hostname

Gameplay Settings
What it does
Available values

Free For All

If the game will be FFA or Team

true / false

Custom Modes

Allow the custom modes (multicfg)?

true / false

Random Selection Of Modes

Will the modes be selected randomly?

true / false

Map Start Custom Mode

Which custom mode will the map start with?

New Mode Countdown

At what second does the countdown for the new mode appear?

seconds

Hud Type

0 - Center (Html is not supported) - Below 1 - CenterHtml - Above

0 or 1

Default Weapons

┌ What weapons will a player get if he doesn't have any weapons configured?

0

1

2

3

Switch Weapons

When a player sets up a new weapons, if it will be changed immediately or only on the next respawn

true / false

Allow Buymenu

Enable weapon settings via buymenu?

true / false

Use Default Spawns

Use default spawns on maps?

true / false

Respawn Players After New Mode

Respawn all players at the start of a new mode?

true / false

Fast Weapon Equip

Players will be able to shoot immediately upon spawning

true / false

Spawn Protection Color

Leave blank for none

Hex color, e.g. #0099ff

Spawn System
What it does
Available values

Spawns Method

0 - Custom Spawns

1 - Default Spawns (But separation, visibility and distance will be controlled if set)

2 - Default spawn system from the game will simply be used (No functions will be controlled, such as separation, visibility and distance)

Team Spawns Separation

This means that spawns will not be divided by teams (e.g., a CT player can spawn on a spawn point designated for the T team)

true / false

Check Spawn Visibility

Line Of Sight (LOS), if a spawn can be used when a player sees it

true / false

Distance From Enemies

What is the minimum distance a spawn must be away from players for the spawn to be allowed

number - You can use the css_dm_checkdistance command to check

General Settings
What it does
Available values

Display Spawns Editor In Menu

Display the Spawns Editor in the Deathmatch Menu? (/dm , /deathmatch)

true / false

Hide Round Seconds

Display the round timer?

true / false

Hide New Mode Countdown

true / false

Block Radio Messages

Block radio messages?

true / false

Block Player Ping

Block player ping?

true / false

Block Player ChatWheel

Block player chatwheel ping?

true / false

Remove Breakable Entities

Remove breakable entities at the round start?

true / false

Remove Decals

Remove all decals upon player death? (Blood)

true / false

Remove Kill Points Message

When enabled, kill point messages will be disabled while the server is running the deathmatch gamemode

true / false

Remove Respawn Sound

When enabled, respawn sound will be disabled while the server is running the deathmatch gamemode

true / false

Force Map End

Force end of round when timeleft is less than 0

true / false

Restart Map On Plugin Load

Useful for servers that use multimod, for example when switching from Retake to Deathmatch mode

true / false

Sounds Settings

Players can change the volume using the console command snd_toolvolume

What it does
Path to the Sound

Weapon Cant Equip Sound

Which sound is played when a player tries to set a disabled/restricted weapon

sounds/ui/weapon_cant_buy.vsnd_c - Leave blank to disable

New Mode Sound

Which sound is played when a new mode starts

sounds/music/3kliksphilip_01/bombtenseccount.vsnd_c - Leave blank to disable

Custom Commands
What it does
Examples

Deatmatch Menu Commands

Create your own commands for the open deathmatch menu

dm,deathmatch

Weapons Select Commands

Create your own commands for select weapons

gun,weapon,w,g

Weapons Select Shortcuts

Create your own shortcut commands for select weapons

weapon_name:shortcut Example: weapon_ak47:ak

Players Gameplay Settings

Section is divided into VIP and NonVIP players (VIP players are those who have the flag you set in VIP Flag)

What it does
Available values

VIP Flag

Flag for VIP players

@YOUR_FLAG

Respawn Time

How long does it take to respawn a player?

float

Spawn Protection Time

How long will the spawn protection be?

float

Refill Ammo Kill

Refill ammo when a player eliminates someone?

true / false

Refill Ammo Headshot

Refill ammo when a player eliminates someone with headshot?

true / false

Refill Ammo in All Weapons

This means that if Refill Ammo Kill/Headshot is enabled, all player's weapons will be refilled

true / false

Refill Health Kill

How much health does a player regenerate when they eliminate someone?

number

Refill Health Kill Headshot

How much health does a player regenerate when they eliminate someone with headshot?

number

Client Preferences Settings

Players can change the volume using the console command snd_toolvolume Players can customize their preferences

What it does

Enabled

Will this preference be allowed?

true / false

Sound path

The path to the music file

Leave blank for disable

Default value

What is the default value when a player connects

true / false

Only for VIP

If this preference is only for VIPs, normal players will not be able to use it

true / false

PreviousInfoNextCreating Custom Modes

Last updated 2 months ago

ID of mode from

├ 0 - The first weapon from the list (That can be in )

├ 1 - The first weapon from the list (That is not in at all)

├ 2 - A random weapon from the list (That is not in at all)

└ 3 - A random weapon from the list (That can be in )

âš™ī¸
Creating Custom Modes
Weapons Restrict
Deatmatch Cvars
custo modes
restrictions
restrictions
restrictions
restrictions